Nimfer
7f93a0fe35
Update .gitignore
2022-05-31 19:36:28 +02:00
Mikolaj
2bbacbea09
did some more work on networking and removed EOS in favor of LRM
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did some more work on networking and removed EOS in favor of Light Reflective Mirror
2022-05-31 15:04:31 +02:00
Mikolaj
0aaed2513b
rolled back to 2021.3.1f1 due to a editor bug with dropdowns in inspector
2022-05-22 14:50:46 +02:00
Mikolaj
5dca464069
Figuring out synchronization
2022-05-22 10:43:00 +02:00
NIMFER
579313b7f5
Update README.md
2022-05-20 19:35:18 +02:00
NIMFER
8086a38e31
Update README.md
2022-05-20 19:30:33 +02:00
Mikolaj
5adf4776c1
Did some more networking, also updated engine version to 2021.3.3f1
2022-05-20 19:29:38 +02:00
Mikolaj
5ad5751298
Played around with shaders and vfx graph, also started to work on networking
2022-05-17 16:00:45 +02:00
Mikolaj
daaa135ecf
Updated InventorySystem to be more flexible
2022-05-06 23:24:12 +02:00
Mikolaj
073d076628
Added roles with runtime json loading also did some more
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Added roles with runtime json loading also added a conceptual round system
2022-05-05 21:58:03 +02:00
NIMFER
35814f7ba2
Update README.md
2022-05-04 23:03:07 +02:00
N0S3ns3
c6a6bf58f9
Added Functions to slotSystem:
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SpawnIndex_Object(int)
RemoveCurrent_Object()
SpawnIndex will spawn to parentObject variable
2022-05-04 21:15:09 +02:00
Mikolaj
ec89584e97
Added inventory system to player
2022-05-04 17:00:37 +02:00
Mikolaj
a299230ab6
Tweaked movement values and added spectator "mode"
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I tweaked a bit movement values and changed some variable names, I also added spectator "mode" (mode changing not implemented yet)
2022-05-04 02:22:06 +02:00
Mikolaj
d9f869fbd4
Finished basic character controller
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I have finished basic features of character controller and polished it quite a bit but there is a pair of missing features:
walking up ladders,
swiming
2022-05-03 07:05:29 +02:00
NIMFER
7ca474aba1
Delete UserSettings directory
2022-04-30 18:10:20 +02:00
NIMFER
099e4e2779
Update .gitignore
2022-04-30 18:09:52 +02:00
N0S3ns3
7742f8cce9
Added inventory System
2022-04-30 17:27:41 +02:00
Mikolaj
4c2e23615d
Added crouching and sprinting
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added crouching and sprinting that works but I might change how crouching is done later, but for now it's god enough
2022-04-27 00:14:35 +02:00
NIMFER
3408f47c13
Update README.md
2022-04-26 22:21:55 +02:00
Mikolaj
d1c4e3d52a
Tweeked movement a bit and added custom drag
2022-04-26 22:11:23 +02:00
Mikolaj
f9dca9cddb
update engine version and fixed AddForce movement
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I updated engine to 2021.3.1f1 LTS and got AddForce movement properly (I like it), next up is springing, crouching, jumping and .... ladders
2022-04-24 23:09:06 +02:00
Mikolaj
c0e35424e0
moved a scene from one folder to an other
2022-04-22 16:20:42 +02:00
Mikolaj
45a5b7cecc
Did a lot of stuff
2022-04-22 15:27:05 +02:00
NIMFER
a24fb97dfc
removed IOS stuff
2022-02-09 22:22:57 +01:00
NIMFER
3752a0965b
fixed .gitattributes
2022-02-09 21:44:22 +01:00
NIMFER
160f714c2e
added IOS stuff that's used by EOSSDK
2022-02-09 21:29:51 +01:00
NIMFER
fda7f20cc5
added gitattributes
2022-02-09 21:21:37 +01:00
NIMFER
cca48898d7
First version of Game Event System
2022-02-09 21:05:18 +01:00
NIMFER
2d020bc15b
Merge pull request #1 from Open-Code-Box/add-license-1
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Create LICENSE
2022-02-09 00:53:02 +01:00
NIMFER
0c95906c36
Create LICENSE
2022-02-09 00:52:26 +01:00
NIMFER
f8c6a5b9a2
Update README.md
2022-02-09 00:44:03 +01:00
NIMFER
405fab8b7f
Update README.md
2022-01-23 13:15:18 +01:00
NIMFER
ab3dbba909
Update README.md
2022-01-23 13:14:52 +01:00
NIMFER
01e4cc02c7
Update README.md
2022-01-23 13:12:42 +01:00
NIMFER
584eff7a7e
Initial Commit
2022-01-16 19:50:43 +01:00
NIMFER
a98778f6c8
Initial commit
2022-01-16 19:45:48 +01:00