29 lines
616 B
C#
29 lines
616 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class RoundConfigLoader : MonoBehaviour
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{
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public class RoundConfig
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{
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public int perparingTime;
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public int roundTime;
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public bool hasteMode;
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public int hasteKillAddTime;
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public int[] enabledRoles;
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public int[] roleSpawnChance = new int[265];
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public int[] rolePlayerCount = new int[265];
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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