trouble-in-terror-town/Assets/Scripts/Player/Character/PlayerInfo/PlayerInfoData.cs
2022-05-04 17:00:37 +02:00

17 lines
No EOL
456 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TTTSC.Player.Character.PlayerInfo
{
[CreateAssetMenu(menuName = "TTTSC/Player/Character/Player Info")]
public class PlayerInfoData : ScriptableObject
{
public int helth;
public int armor;
public PlayerStateMachine.playerPlayStates currentPlayerPlayState;
public PlayerStateMachine.playerClass currentPlayerClass;
}
}