trouble-in-terror-town/Assets/Scripts/Player/Character/PlayerGhostReffrenceHub.cs
Mikolaj a299230ab6 Tweaked movement values and added spectator "mode"
I tweaked a bit movement values and changed some variable names, I also added spectator "mode" (mode changing not implemented yet)
2022-05-04 02:22:06 +02:00

16 lines
489 B
C#

using UnityEngine;
namespace TTTSC.Player.Character
{
public class PlayerGhostReffrenceHub : MonoBehaviour
{
[Header("-----------Misc------------")]
public Rigidbody characterRigidbody;
public Transform cameraTransform;
[Header("----------Scripts-----------")]
public PlayerStateEnforcer playerStateEnforcrer;
public PlayerStateMachine playerStateMachine;
public Controller.PlayerInputReceiver playerInputReceiver;
}
}