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ConfigSystem
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Added roles with runtime json loading also did some more
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2022-05-05 21:58:03 +02:00 |
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GameEventSystem
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Added inventory system to player
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2022-05-04 17:00:37 +02:00 |
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InventorySystem
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Updated InventorySystem to be more flexible
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2022-05-06 23:24:12 +02:00 |
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Networking
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Did some more networking, also updated engine version to 2021.3.3f1
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2022-05-20 19:29:38 +02:00 |
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Player
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Figuring out synchronization
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2022-05-22 10:43:00 +02:00 |
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ConfigSystem.meta
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Added roles with runtime json loading also did some more
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2022-05-05 21:58:03 +02:00 |
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CubeMapWizard.cs
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Played around with shaders and vfx graph, also started to work on networking
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2022-05-17 16:00:45 +02:00 |
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CubeMapWizard.cs.meta
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Played around with shaders and vfx graph, also started to work on networking
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2022-05-17 16:00:45 +02:00 |
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DiscordManager.cs
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Did some more networking, also updated engine version to 2021.3.3f1
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2022-05-20 19:29:38 +02:00 |
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DiscordManager.cs.meta
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Did a lot of stuff
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2022-04-22 15:27:05 +02:00 |
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EOSManager.cs
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Did a lot of stuff
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2022-04-22 15:27:05 +02:00 |
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EOSManager.cs.meta
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First version of Game Event System
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2022-02-09 21:05:18 +01:00 |
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Epic_Login.cs
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First version of Game Event System
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2022-02-09 21:05:18 +01:00 |
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Epic_Login.cs.meta
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First version of Game Event System
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2022-02-09 21:05:18 +01:00 |
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GameEventSystem.meta
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First version of Game Event System
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2022-02-09 21:05:18 +01:00 |
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GameManager.cs
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Added roles with runtime json loading also did some more
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2022-05-05 21:58:03 +02:00 |
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GameManager.cs.meta
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Added roles with runtime json loading also did some more
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2022-05-05 21:58:03 +02:00 |
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InitializationManager.cs
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Did a lot of stuff
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2022-04-22 15:27:05 +02:00 |
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InitializationManager.cs.meta
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First version of Game Event System
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2022-02-09 21:05:18 +01:00 |
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InventorySystem.meta
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Updated InventorySystem to be more flexible
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2022-05-06 23:24:12 +02:00 |
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MainMenuManager.cs
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Did some more networking, also updated engine version to 2021.3.3f1
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2022-05-20 19:29:38 +02:00 |
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MainMenuManager.cs.meta
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Did a lot of stuff
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2022-04-22 15:27:05 +02:00 |
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Networking.meta
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Did some more networking, also updated engine version to 2021.3.3f1
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2022-05-20 19:29:38 +02:00 |
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Player.meta
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Did a lot of stuff
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2022-04-22 15:27:05 +02:00 |
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PresanceManager.cs
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Figuring out synchronization
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2022-05-22 10:43:00 +02:00 |
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PresanceManager.cs.meta
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Did a lot of stuff
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2022-04-22 15:27:05 +02:00 |
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RoundSystem.cs
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Added roles with runtime json loading also did some more
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2022-05-05 21:58:03 +02:00 |
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RoundSystem.cs.meta
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Added roles with runtime json loading also did some more
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2022-05-05 21:58:03 +02:00 |
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Steam_Login.cs
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Did some more networking, also updated engine version to 2021.3.3f1
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2022-05-20 19:29:38 +02:00 |
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Steam_Login.cs.meta
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First version of Game Event System
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2022-02-09 21:05:18 +01:00 |
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Steam_LoginBase.cs
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First version of Game Event System
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2022-02-09 21:05:18 +01:00 |
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Steam_LoginBase.cs.meta
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First version of Game Event System
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2022-02-09 21:05:18 +01:00 |
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SteamworksManager.cs
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Figuring out synchronization
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2022-05-22 10:43:00 +02:00 |
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SteamworksManager.cs.meta
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Did a lot of stuff
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2022-04-22 15:27:05 +02:00 |
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TTTSC_NetworkManager.cs
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Figuring out synchronization
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2022-05-22 10:43:00 +02:00 |
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TTTSC_NetworkManager.cs.meta
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Did some more networking, also updated engine version to 2021.3.3f1
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2022-05-20 19:29:38 +02:00 |
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UserInfo.cs
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First version of Game Event System
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2022-02-09 21:05:18 +01:00 |
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UserInfo.cs.meta
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First version of Game Event System
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2022-02-09 21:05:18 +01:00 |