13 lines
302 B
C#
13 lines
302 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(menuName = "OpenCodeBox/User/User Info")]
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public class UserInfo : ScriptableObject
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{
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public string userName;
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public string ID;
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public string usedPlatform;
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public Texture profilePicture;
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}
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